FiveM Weapon Skins & 3D Artwork

About Me

Laki

Blender 3D Modeling Artist FiveM

I have been working on creating FiveM weapon skins and 3D artwork for quite some time. I create custom designs and skins for various FiveM projects while continuously improving my skills and developing my own style. On this website you can find a selection of my previous work, and a look at how a skin comes together — from the first reference to the finished files.

Scroll to my work

How a skin is made

From Brief to Delivery

Every skin goes the same way, from the first reference you send me to the finished files in your hands. Here is what happens in between.

  1. The Discord ticket that started the Blossom skin: a customer asking for a blossom design with glowing flowers

    Brief

    It starts with a ticket. You bring the weapon, the references and the mood you are after — I ask the questions that decide how the skin has to be built.

  2. The untextured SMG in Blender with the blossom branches already modelled onto it

    Blockout

    The base model and its UV layout come first. Shapes, proportions and seams get settled here, while changing them is still cheap.

  3. The same weapon with its pink Blossom paintwork, petals and lettering applied

    Texturing

    Materials, patterns and wear are painted on. This is the step that gives a skin its character — and the one that takes the longest.

  4. Blender viewport with the cherry blossom set dressing and the lights built around the weapon

    Lighting & Review

    Studio lighting, test renders, your feedback. Two revision rounds are included, and this is where they happen.

  5. Delivery

    The finished files, packed and ready to install — plus the renders to show the skin off with.

Start a commission on Discord